Well if it were chiefly concerned with us having a lot of fun, or not experiencing pain or fulfilling more of our preferences then yes. But maybe the simulator is trying to evolve companions. Or maybe it is chiefly concerned with answering counter-factual questions and so we have to suffer for it to get the right answers… but that doesn’t mean the simulator doesn’t care about us at all. Maybe it saves us when we die and are no longer needed for the simulation. Or maybe the simulator just has weird values and this is their version of a eutopia.
“Companions, the creator seeketh, and not corpses—and not herds or believers either. Fellow-creators the creator seeketh—those who grave new values on new tables.”
Well if it were chiefly concerned with us having a lot of fun, or not experiencing pain or fulfilling more of our preferences then yes. But maybe the simulator is trying to evolve companions. Or maybe it is chiefly concerned with answering counter-factual questions and so we have to suffer for it to get the right answers… but that doesn’t mean the simulator doesn’t care about us at all. Maybe it saves us when we die and are no longer needed for the simulation. Or maybe the simulator just has weird values and this is their version of a eutopia.
“Companions, the creator seeketh, and not corpses—and not herds or believers either. Fellow-creators the creator seeketh—those who grave new values on new tables.”