See my response here; this is very much not state-of-the-art, and hasn’t been for a fairly long time. As many on Twitter have pointed out, Second Life, which was released in 2003, is so ahead of Meta in terms of both looks and feel that the concept of them getting a “head start” against competition through this seems implausible. Gwern also mentioned VRchat in the comments, which while it is facing difficulty with moderation/censorship (whichever you’d prefer to call it lol), it is also an obviously superior product. If I were an investor, I’d be more worried after seeing what Meta is publicly releasing than what I’d be under the counterfactual where Meta hadn’t publicized these products yet.
See my response here; this is very much not state-of-the-art, and hasn’t been for a fairly long time. As many on Twitter have pointed out, Second Life, which was released in 2003, is so ahead of Meta in terms of both looks and feel that the concept of them getting a “head start” against competition through this seems implausible. Gwern also mentioned VRchat in the comments, which while it is facing difficulty with moderation/censorship (whichever you’d prefer to call it lol), it is also an obviously superior product. If I were an investor, I’d be more worried after seeing what Meta is publicly releasing than what I’d be under the counterfactual where Meta hadn’t publicized these products yet.
I read your post but I thought it was more about aesthetics than technology.
Horizon Worlds is a program where users can make their own environments and can make aesthetic decisions for themselves.