Edit: I just saw your other comment that you studied filmmaking in college, so please excuse the over-explaining in this comment stuff that is no doubt oversimplified to you. Although I will state that there is no easier time to make films than in filmschool where classmates and other members of your cohort provide cast and crew, and the school provides facilities and equipment removing many of the logistical hurdles I enumerate.
So, (I mean this as an earnest question, not like a gotcha) why are you currently interested in general problem solving (as opposed to filmmaking?) Is it because general problem solving is intrinsically interesting/rewarding to you (if you could find a path to doing so?). Or because it just seemed pretty likely to be the a good step on your journey as a filmmaker? Or just because I gave a prompt to see if you could figure out a way to apply general problemsolving to your life, and there was at least some appeal to that?
More so the last one, I’m bad at general problem solving, I’m also very messy and disorganized because I can’t find the right “place” for things which suggests I’m very bad at predicting my own future self in such a way that I can place objects (and notes for that matter) in assigned spaces which will be easy and obvious for me to recall later.
That being said my only interest, my single minded terminal goal is to tell good visual stories but to quote Orson Welles “filmmaking is 2% filmmaking 98% hustling”. I’m not a hustler. The logistical and financial problem solving that facilitate the storytelling/filmmaking are things I am absolutely terrible at. So much of filmmaking is figuring out logistics, time management, practical problem solving that has little or nothing to do with the aesthetic intentions. The other half is the sociological component but that seems less relevant to metacgonition.
A poet friend of mine describes the tremendous difference between when she wants to create—she picks up a pen and paper. And a filmmaker who needs to move heaven and earth.
Music videos in fact simplify a lot of the logistical problems of filmmaking because they are shorter, there’s less of an onus to persuade and pitch an idea, since the band already are invested emotionally (and financially) in having a video made. You just need to help them get their story across, not sell them on your own story. However that still requires getting commisions, marketing, and presents it’s own logistical challenges owing to shorter turnarounds.
The simple fact is I’m not a schmoozer or a networker—whether you want to make films or music videos, you need someone to give you the opportunity (usually that means finances, but not necessarily). That’s the first hurdle. The second hurdle is that you can have a great idea for a music video, can storyboard it, it can all make sense in aesthetic terms but the logistics of making it happen are another thing entirely. You can have something that makes sense as story, but making it requires broad problem solving skills… more so when you don’t have finances.
Now assuming that a musician or band does commission me for a music video, they’ve agreed to a pitch, which happens with more and more frequency as my reputation has grown over 5 years of doing this—now what?
Firstly you need a space to film this music video. Then you need to consider, with musicians you often need to find a time when they can all take time off of work and doesn’t impinge on their music-making. Now you find yourself trying to contort the logistics into a window of time that allows you to bump in and out of several locations, set up camera, lights, change costumes and makeup, maintain continuity (although less so an issue in music videos). I find myself writing gantt charts and estimating “turnarounds” and finding the most expedient order to put things in.
The space to film needs to be appropriate aesthetically, it needs to add to the story, the larger the better. It needs the right lighting, that involves a whole host of considerations beyond the aesthetics of lighting and colour theory like—how many watts can we draw from the wall? If we want a diffuse light, where do we physically put the sheet or diffuser in a confined but aesthetically appropriate space? What if we’re not allowed to move certain furnishings as part of the deal with the owners of the space but it’s really ruining our shot? How do we solve that?
I could go on and on and on. Do you know how many film shoots I’ve been on where police were called? The storytelling, the shot selection, the colour palettes, the communication of gesture and intent to performers, the editing and selection of shots, the rhythm and pacing… that’s not the hard part: money and logistics are.
Many of these problems could be solved (re: outsourced) with more finances, being able to hire other people who specialize in those things. Most people say “you should get a producer” and it’s like… yeah, how do I find this magical person?
When I have a great story in my head, and you ask me “how do you do that?”—i shrug. I don’t know.
Absolutely not. I cannot stress this enough.
Edit: I just saw your other comment that you studied filmmaking in college, so please excuse the over-explaining in this comment stuff that is no doubt oversimplified to you. Although I will state that there is no easier time to make films than in filmschool where classmates and other members of your cohort provide cast and crew, and the school provides facilities and equipment removing many of the logistical hurdles I enumerate.
More so the last one, I’m bad at general problem solving, I’m also very messy and disorganized because I can’t find the right “place” for things which suggests I’m very bad at predicting my own future self in such a way that I can place objects (and notes for that matter) in assigned spaces which will be easy and obvious for me to recall later.
That being said my only interest, my single minded terminal goal is to tell good visual stories but to quote Orson Welles “filmmaking is 2% filmmaking 98% hustling”. I’m not a hustler. The logistical and financial problem solving that facilitate the storytelling/filmmaking are things I am absolutely terrible at. So much of filmmaking is figuring out logistics, time management, practical problem solving that has little or nothing to do with the aesthetic intentions. The other half is the sociological component but that seems less relevant to metacgonition.
A poet friend of mine describes the tremendous difference between when she wants to create—she picks up a pen and paper. And a filmmaker who needs to move heaven and earth.
Music videos in fact simplify a lot of the logistical problems of filmmaking because they are shorter, there’s less of an onus to persuade and pitch an idea, since the band already are invested emotionally (and financially) in having a video made. You just need to help them get their story across, not sell them on your own story. However that still requires getting commisions, marketing, and presents it’s own logistical challenges owing to shorter turnarounds.
The simple fact is I’m not a schmoozer or a networker—whether you want to make films or music videos, you need someone to give you the opportunity (usually that means finances, but not necessarily). That’s the first hurdle. The second hurdle is that you can have a great idea for a music video, can storyboard it, it can all make sense in aesthetic terms but the logistics of making it happen are another thing entirely. You can have something that makes sense as story, but making it requires broad problem solving skills… more so when you don’t have finances.
Now assuming that a musician or band does commission me for a music video, they’ve agreed to a pitch, which happens with more and more frequency as my reputation has grown over 5 years of doing this—now what?
Firstly you need a space to film this music video. Then you need to consider, with musicians you often need to find a time when they can all take time off of work and doesn’t impinge on their music-making. Now you find yourself trying to contort the logistics into a window of time that allows you to bump in and out of several locations, set up camera, lights, change costumes and makeup, maintain continuity (although less so an issue in music videos). I find myself writing gantt charts and estimating “turnarounds” and finding the most expedient order to put things in.
The space to film needs to be appropriate aesthetically, it needs to add to the story, the larger the better. It needs the right lighting, that involves a whole host of considerations beyond the aesthetics of lighting and colour theory like—how many watts can we draw from the wall? If we want a diffuse light, where do we physically put the sheet or diffuser in a confined but aesthetically appropriate space? What if we’re not allowed to move certain furnishings as part of the deal with the owners of the space but it’s really ruining our shot? How do we solve that?
I could go on and on and on. Do you know how many film shoots I’ve been on where police were called? The storytelling, the shot selection, the colour palettes, the communication of gesture and intent to performers, the editing and selection of shots, the rhythm and pacing… that’s not the hard part: money and logistics are.
Many of these problems could be solved (re: outsourced) with more finances, being able to hire other people who specialize in those things. Most people say “you should get a producer” and it’s like… yeah, how do I find this magical person?
When I have a great story in my head, and you ask me “how do you do that?”—i shrug. I don’t know.