“We’re teaching computer characters to learn to respond to their environment without having to hand-code the required strategies, such as how to maintain balance or plan a path through moving obstacles. Instead, these behaviors can be learned.”
DeepLoco: Dynamic Locomotion Skills
Using Hierarchical Deep Reinforcement Learning
this looks like a fun tech to play with:
“We’re teaching computer characters to learn to respond to their environment without having to hand-code the required strategies, such as how to maintain balance or plan a path through moving obstacles. Instead, these behaviors can be learned.”
DeepLoco: Dynamic Locomotion Skills Using Hierarchical Deep Reinforcement Learning
http://www.cs.ubc.ca/~van/papers/2017-TOG-deepLoco/
https://www.eurekalert.org/pub_releases/2017-07/uobc-bst073117.php