Prisonner’s dilemma for N players is more complex than for 2 players.
For iterated 2 player’s dilemma, you cooperate when the other player cooperates, and defect when the other player defects. Always cooperating is not the best strategy; you need to respond to the other player’s actions.
When you have 100,000,000 player’s prisonner’s dilemma, where 60,000,000 players defect and 40,000,000 players cooperate, what exactly are you supposed to do? To make it even more difficult, cooperation has non-zero costs (you have to do some research about political candidates), and it’s not even obvious whether the expected payoff is greater than this.
For iterated 2 player’s dilemma, you cooperate when the other player cooperates, and defect when the other player defects. Always cooperating is not the best strategy; you need to respond to the other player’s actions.
Actually you only cooperate if the other player would defect if you didn’t cooperate. If they cooperate no matter what, defect.
Prisonner’s dilemma for N players is more complex than for 2 players.
For iterated 2 player’s dilemma, you cooperate when the other player cooperates, and defect when the other player defects. Always cooperating is not the best strategy; you need to respond to the other player’s actions.
When you have 100,000,000 player’s prisonner’s dilemma, where 60,000,000 players defect and 40,000,000 players cooperate, what exactly are you supposed to do? To make it even more difficult, cooperation has non-zero costs (you have to do some research about political candidates), and it’s not even obvious whether the expected payoff is greater than this.
Actually you only cooperate if the other player would defect if you didn’t cooperate. If they cooperate no matter what, defect.