I just see neural-driven sims as the future largely because they can greatly reduce costs. Look at the art industry transformation enabled by the latest diffusion image generators and project that forward to film and then games. Eventually we will have fully automated pipelines that will take in prompts and then generate game designs, backstories, world histories, concept art, and then entire worlds. These pipelines will help us rapidly explore the space of environments that have the desired properties.
I just see neural-driven sims as the future largely because they can greatly reduce costs. Look at the art industry transformation enabled by the latest diffusion image generators and project that forward to film and then games. Eventually we will have fully automated pipelines that will take in prompts and then generate game designs, backstories, world histories, concept art, and then entire worlds. These pipelines will help us rapidly explore the space of environments that have the desired properties.