Y’know, the ‘Taboo game’ seems like an effective way to improve the clarity of meaning for individual words—if you have enough clear and precise words to describe those particular words in the first place.
If there isn’t a threshold number of agreed-upon meanings, the language doesn’t have enough power for Taboo to work. You can’t improve one word without already having a suite of sufficiently-good words to work with.
The game can keep a language system above that minimum threshold, but can’t be used to bootstrap the system above that threshold. If you’re just starting out, you need to use different methods.
Y’know, the ‘Taboo game’ seems like an effective way to improve the clarity of meaning for individual words—if you have enough clear and precise words to describe those particular words in the first place.
If there isn’t a threshold number of agreed-upon meanings, the language doesn’t have enough power for Taboo to work. You can’t improve one word without already having a suite of sufficiently-good words to work with.
The game can keep a language system above that minimum threshold, but can’t be used to bootstrap the system above that threshold. If you’re just starting out, you need to use different methods.