The Ultima Online thing may (or may not) be an artefact of some feature of the game. In a particular MMPORPG I used to play, alliances couldn’t have more than 60 players in them, but often you would get such an alliance to split into two wings so they could recruit more members while staying de facto allied to each other.
The Ultima Online thing may (or may not) be an artefact of some feature of the game. In a particular MMPORPG I used to play, alliances couldn’t have more than 60 players in them, but often you would get such an alliance to split into two wings so they could recruit more members while staying de facto allied to each other.