Yes, concentrated power* is bad, and I for one is 100 % always keeping this top of mind.
*EDIT: Too much unchecked power is bad.
But when it comes to control, it’s not at all as simple as you put it. Sure, solving control issues is not enough, but it is not bad on its own either.
First, S-risks from rogue AI seem just as likely, so why would control be a worse outcome? Maybe I misunderstand. If so, you should be more clear what you mean
Secondly, and more importantly, control problems need to be solved even for current and human-level AIs.
Thirdly, if we fear SI (ASI), then having control solutions apolied to its progenitors can buy precious time.
Fourth, you can go for control solutions pre-SI that are decentralized.
An idea I wrote about recently is something as simple as batteries. (It illustrates the point easily.) You can have one battery reliance. Or 100. You can put batteries in APIs, critical GPU clocks, etc. in various data centers, and have that service be operated by local authorities.
Control solutions are factors in a game.
The end.
PS. Sometimes here it seems people unconsciously have belief in belief, that there is just one or two outcomes and one or two solutions, and that everything will resolve in one or two steps. Black and white thinking, in other words. We must watch out for this fallacy and remain vigilant.
I partly agree in spirit.
Yes, concentrated power* is bad, and I for one is 100 % always keeping this top of mind.
*EDIT: Too much unchecked power is bad.
But when it comes to control, it’s not at all as simple as you put it. Sure, solving control issues is not enough, but it is not bad on its own either.
First, S-risks from rogue AI seem just as likely, so why would control be a worse outcome? Maybe I misunderstand. If so, you should be more clear what you mean
Secondly, and more importantly, control problems need to be solved even for current and human-level AIs.
Thirdly, if we fear SI (ASI), then having control solutions apolied to its progenitors can buy precious time.
Fourth, you can go for control solutions pre-SI that are decentralized.
An idea I wrote about recently is something as simple as batteries. (It illustrates the point easily.) You can have one battery reliance. Or 100. You can put batteries in APIs, critical GPU clocks, etc. in various data centers, and have that service be operated by local authorities.
Control solutions are factors in a game.
The end.
PS. Sometimes here it seems people unconsciously have belief in belief, that there is just one or two outcomes and one or two solutions, and that everything will resolve in one or two steps. Black and white thinking, in other words. We must watch out for this fallacy and remain vigilant.