Actually I think I could do this for a lot of video games, if I exercised caution on a level that would make the game unfun. (if it’s an RPG for example, farming up on monsters way lower level than me until the limit of when I stop getting XP, always being the highest level allowed at that part of the storyline, etc). I bet I could even do it for a lot of dangerous puzzle games with no leveling up. I almost made it through Portal 2 without dying, and I was only playing at a level of caution that was fun.
Actually I think I could do this for a lot of video games, if I exercised caution on a level that would make the game unfun. (if it’s an RPG for example, farming up on monsters way lower level than me until the limit of when I stop getting XP, always being the highest level allowed at that part of the storyline, etc). I bet I could even do it for a lot of dangerous puzzle games with no leveling up. I almost made it through Portal 2 without dying, and I was only playing at a level of caution that was fun.