One reason to significantly adjust downward the probability of being in a Friendly-run sim is what I would call “The Haiti Problem”… I’m curious if anyone has solutions to that problem. Does granting eventual immortality (or the desired heaven!) to all simulated persons make up for a lifetime of suffering?
Perhaps only a small number of persons need be simulated as fully conscious beings, and the rest are acted out well enough to fool us. Perceived suffering of others can add to the verisimilitude of the simulation.
Of course, internalizing this perspective seems like moral poison, because I really do want the root-level version of me to act against suffering there where it definitely exists.
One reason to significantly adjust downward the probability of being in a Friendly-run sim is what I would call “The Haiti Problem”… I’m curious if anyone has solutions to that problem. Does granting eventual immortality (or the desired heaven!) to all simulated persons make up for a lifetime of suffering?
Perhaps only a small number of persons need be simulated as fully conscious beings, and the rest are acted out well enough to fool us. Perceived suffering of others can add to the verisimilitude of the simulation.
Of course, internalizing this perspective seems like moral poison, because I really do want the root-level version of me to act against suffering there where it definitely exists.