Something similar to what you’re talking about is an action-generating process that lives in a hierarchical world model. E.g. I want to see my family (at some broad level you might call identity), which top-down tells me to go to Chicago (choosing a high-level action within the layer of my world-model where “go to Chicago” is a primitive), which at the next layer of specificity leads me to select the “book a flight” action, which leads to selecting specific micro-actions.
Except in real life information flows up as well as down—I’m doing something more like searching for a low-cost setting of a all layers of the hierarchy simultaneously (or maybe just enough to connect the salient goals to primitive actions, if I have some “side by side” layers). I.e. difficulty doing a lower level might lead me to re-evaluate a higher level.
Something similar to what you’re talking about is an action-generating process that lives in a hierarchical world model. E.g. I want to see my family (at some broad level you might call identity), which top-down tells me to go to Chicago (choosing a high-level action within the layer of my world-model where “go to Chicago” is a primitive), which at the next layer of specificity leads me to select the “book a flight” action, which leads to selecting specific micro-actions.
Except in real life information flows up as well as down—I’m doing something more like searching for a low-cost setting of a all layers of the hierarchy simultaneously (or maybe just enough to connect the salient goals to primitive actions, if I have some “side by side” layers). I.e. difficulty doing a lower level might lead me to re-evaluate a higher level.