I don’t think its so much uncanny valley as plain bad art though. Crappy subsurface scattering = creepy skin, theres something wrong inside, and it shows through too much. No subsurface scattering = a lot of makeup. And there’s an odd convergence, now that everything is photoshopped more than ever before.
edit: Also i recall nvidia demo that was in realtime, and wasn’t this creepy.
I don’t think its so much uncanny valley as plain bad art though. Crappy subsurface scattering = creepy skin, theres something wrong inside, and it shows through too much. No subsurface scattering = a lot of makeup. And there’s an odd convergence, now that everything is photoshopped more than ever before.
edit: Also i recall nvidia demo that was in realtime, and wasn’t this creepy.