Yup, I agree with all of that. Towards the end of the post I was trying to make that point about how most of the time, like in the regular season, you shouldn’t play to win because there are those other considerations. And that really, it is quite rare that you actually need to play to win. Usually there are other considerations. (Which is why that clip of Herm Edwards is ignorant and funny.)
I wasn’t planning on saying it explicitly, but I had AI alignment and Eliezer’s recent post about Death With Dignity in mind as an exception. When the world is ending in ~10 years, that strikes me as a time when you actually do need to play to win. Other considerations pale in comparison to that. (And you need to throw some deep passes since you’re down by 30.)
Also, funnily enough I did have the hook & ladder in mind when I mentioned trick plays. I know as much about X’s and O’s as the average fan though, so I was also thinking that a talented play caller might be able to come up with better ideas.
Yup, I agree with all of that. Towards the end of the post I was trying to make that point about how most of the time, like in the regular season, you shouldn’t play to win because there are those other considerations. And that really, it is quite rare that you actually need to play to win. Usually there are other considerations. (Which is why that clip of Herm Edwards is ignorant and funny.)
I wasn’t planning on saying it explicitly, but I had AI alignment and Eliezer’s recent post about Death With Dignity in mind as an exception. When the world is ending in ~10 years, that strikes me as a time when you actually do need to play to win. Other considerations pale in comparison to that. (And you need to throw some deep passes since you’re down by 30.)
Also, funnily enough I did have the hook & ladder in mind when I mentioned trick plays. I know as much about X’s and O’s as the average fan though, so I was also thinking that a talented play caller might be able to come up with better ideas.