Hmm, it would be interesting to try to develop a video game aimed at teaching rationality; I’m sure it would be possible to make a game world with the kind of baffling chaotic problem Eliezer talks about. It could be presented as a world with weird physical laws, in which you perform experiements … but it could also be something completely different, as long as the baffling element is there.
There are some aspects that are hard to reproduce in a game, such as the fact that you don’t even know whether a solution exists and/or how much effort is required, or the social pressure to do things a particular way … but then there are plenty of ways game have of teaching you things that are subtly wrong...
Anyway, even if it’s not possible to make a game that makes you really challenge a baffling chaotic problem, it’s probably still possible to make one that can teach you quite a bit about rationality.
(by the way, I’m a game programmer / game designer, so I’ll start taking notes on what could be possible, what’s already been done etc.) (I already know of a game that gave you “incorrect” feedback on the rules—“don’t do this or you’ll die” where in fact, you don’t always die if you don’t)
Hmm, it would be interesting to try to develop a video game aimed at teaching rationality; I’m sure it would be possible to make a game world with the kind of baffling chaotic problem Eliezer talks about. It could be presented as a world with weird physical laws, in which you perform experiements … but it could also be something completely different, as long as the baffling element is there.
There are some aspects that are hard to reproduce in a game, such as the fact that you don’t even know whether a solution exists and/or how much effort is required, or the social pressure to do things a particular way … but then there are plenty of ways game have of teaching you things that are subtly wrong...
Anyway, even if it’s not possible to make a game that makes you really challenge a baffling chaotic problem, it’s probably still possible to make one that can teach you quite a bit about rationality.
(by the way, I’m a game programmer / game designer, so I’ll start taking notes on what could be possible, what’s already been done etc.) (I already know of a game that gave you “incorrect” feedback on the rules—“don’t do this or you’ll die” where in fact, you don’t always die if you don’t)