This wasn’t about people but generic game-theoretic agents (and all else equal generic game-theoretic agents prefer to exist because then there will be someone in the world with their utility function exerting an influence on the world so as to make it rate higher in their utility function than it would have if there wasn’t anyone).
This assumes that the new agent prefers to have existed, and it’s not clear to me that people ordinarily have such a preference.
This wasn’t about people but generic game-theoretic agents (and all else equal generic game-theoretic agents prefer to exist because then there will be someone in the world with their utility function exerting an influence on the world so as to make it rate higher in their utility function than it would have if there wasn’t anyone).
Ah, good point.