I would also take the first world. A roadmap informative enough to be useful does not need to be detailed enough to ruin the surprise. And really, I’d rather not be surprised about myself so much as I’d like to be surprised about other people and the environment.
Reading the ‘strategy guide’ a.k.a. ‘first 2⁄3 walkthrough’ that came with Final Fantasy 1? Ruined everything. Looking at the maps? Just as bad.
But reading the spell list? Not a problem. Those are more internal. Even the equipment list is okay. That’s stuff on your side. It’s your toolbox, even if you can’t use all of it yet. The puzzle is in how to use it.
A second point:
Discovery is very fun. It is not the only kind of fun. Excelling, communicating, and competing are also. Those aren’t even controversial.
But is there room in eutopia for the fun of beating other people (at something)? I’m thinking Killer types on the Bartle test.
I would also take the first world. A roadmap informative enough to be useful does not need to be detailed enough to ruin the surprise. And really, I’d rather not be surprised about myself so much as I’d like to be surprised about other people and the environment.
Reading the ‘strategy guide’ a.k.a. ‘first 2⁄3 walkthrough’ that came with Final Fantasy 1? Ruined everything. Looking at the maps? Just as bad.
But reading the spell list? Not a problem. Those are more internal. Even the equipment list is okay. That’s stuff on your side. It’s your toolbox, even if you can’t use all of it yet. The puzzle is in how to use it.
A second point: Discovery is very fun. It is not the only kind of fun. Excelling, communicating, and competing are also. Those aren’t even controversial.
But is there room in eutopia for the fun of beating other people (at something)? I’m thinking Killer types on the Bartle test.