Personally, I disagree with Eliezer’s “no spoilers” rule.
I generally find that the frustration of not knowing outweighs any advantages of delayed surprises.
Unless I’m misunderstanding something, wouldn’t the information be just as pleasantly surprising whether it’s all given right at the beginning, or gradually learned as you go along?
I’m the (degenerate?) sort of person who enjoys reading the walkthrough, or watching the speedrun, more than I enjoy playing the actual game.
Or maybe that’s just a preference for skipping the boring and annoying parts.
I also admit that there may be some contexts in which I agree with the “no spoilers” rule, that I hadn’t thought of while writing this.
Personally, I disagree with Eliezer’s “no spoilers” rule.
I generally find that the frustration of not knowing outweighs any advantages of delayed surprises.
Unless I’m misunderstanding something, wouldn’t the information be just as pleasantly surprising whether it’s all given right at the beginning, or gradually learned as you go along?
I’m the (degenerate?) sort of person who enjoys reading the walkthrough, or watching the speedrun, more than I enjoy playing the actual game.
Or maybe that’s just a preference for skipping the boring and annoying parts.
I also admit that there may be some contexts in which I agree with the “no spoilers” rule, that I hadn’t thought of while writing this.