“Completely adversarial” also better captures the strange feature of zero-sum games where doing damage to your opponent, by the nature of it being zero-sum, necessarily means improving your satisfaction, which is a very narrow class of situations.
I think the more self-descriptive the terminology is, the better. Fewer syllables is better too.
Pareto-frontier games
My-gain-your-loss games
Inverse-reward games
“Completely adversarial” sounds a bit too much like “negative sum” games.
“Completely adversarial” also better captures the strange feature of zero-sum games where doing damage to your opponent, by the nature of it being zero-sum, necessarily means improving your satisfaction, which is a very narrow class of situations.
I think the more self-descriptive the terminology is, the better. Fewer syllables is better too.
Pareto-frontier games
My-gain-your-loss games
Inverse-reward games
“Completely adversarial” sounds a bit too much like “negative sum” games.