If I build a battle robot and the robot goes to battle, is it a hero?
Are angels heroes?
The smartassed answer would be “decades of anime say yes”, but the real answer is that this is the kind of thing we could argue about for hours without making progress, because the word’s broad enough to encompass several mutually contradictory meanings.
This thread is happening in the context of a larger discussion about heroic responsibility, however, and I think “sidekick” here is most productively framed against that concept. Heroic responsibility means shouldering all the ills of the world; a sidekick’s responsibility is doing whatever the hero needs done so that they can more effectively get to the heroing. These approaches are rare in media; even Frodo and Samwise, the examples of the OP, only count in a kind of loose, metaphorical sense. But that doesn’t really matter, because we’re not doing media analysis here, we’re doing motivational psychology.
I’m not yet convinced that this is the healthiest or most productive way to conceptualize heroism or sidekickkery, at least for most people (you could insert a long-winded digression about Fate/stay night here, but it wouldn’t mean much to people that haven’t played the game). It beats arguing semantics, though, so let’s stick with it for now.
The smartassed answer would be “decades of anime say yes”, but the real answer is that this is the kind of thing we could argue about for hours without making progress, because the word’s broad enough to encompass several mutually contradictory meanings.
This thread is happening in the context of a larger discussion about heroic responsibility, however, and I think “sidekick” here is most productively framed against that concept. Heroic responsibility means shouldering all the ills of the world; a sidekick’s responsibility is doing whatever the hero needs done so that they can more effectively get to the heroing. These approaches are rare in media; even Frodo and Samwise, the examples of the OP, only count in a kind of loose, metaphorical sense. But that doesn’t really matter, because we’re not doing media analysis here, we’re doing motivational psychology.
I’m not yet convinced that this is the healthiest or most productive way to conceptualize heroism or sidekickkery, at least for most people (you could insert a long-winded digression about Fate/stay night here, but it wouldn’t mean much to people that haven’t played the game). It beats arguing semantics, though, so let’s stick with it for now.