Regarding the lack of “even anything halfway decent” in genAI video games, what kind of criteria are we using? Something like early AI Dungeon was obviously more tech-demo-grade, but what about a conversation-focused game with seemingly more thought put into the scenarios, framing, etc.? Specifically, I noticed おしゃべりキング!コミュ力診断ゲーム (something like “Chat King! Communication Skills Test Game”, sorry for my bad Japanese skills) via a stream clip (which I can’t seem to find now). The first thing I noticed in the clip was that the NPC responses were far too fluid in topic to be traditional conversation tree, and the Steam page corroborates this, claiming that it uses ChatGPT and/or Gemini behind the scenes.
Regarding the lack of “even anything halfway decent” in genAI video games, what kind of criteria are we using? Something like early AI Dungeon was obviously more tech-demo-grade, but what about a conversation-focused game with seemingly more thought put into the scenarios, framing, etc.? Specifically, I noticed おしゃべりキング!コミュ力診断ゲーム (something like “Chat King! Communication Skills Test Game”, sorry for my bad Japanese skills) via a stream clip (which I can’t seem to find now). The first thing I noticed in the clip was that the NPC responses were far too fluid in topic to be traditional conversation tree, and the Steam page corroborates this, claiming that it uses ChatGPT and/or Gemini behind the scenes.