Looks reasonable. However, point gain from increasing the range of i is logarithmic while the danger of opponents randomly (from your perspective) defecting within that range increases approximately linearly, so large ranges aren’t optimal. I only used 1-∞/TFT-nD as an example so I wouldn’t have to deal with decimal numbers.
Looks reasonable. However, point gain from increasing the range of i is logarithmic while the danger of opponents randomly (from your perspective) defecting within that range increases approximately linearly, so large ranges aren’t optimal. I only used 1-∞/TFT-nD as an example so I wouldn’t have to deal with decimal numbers.