Yeah, I suspect this would just move the game one step more meta. Instead of attacking enemies by mass downvoting now people would attack their enemies by public campaigns based on alleged patterns in the targets’ votes. Then we could argue endlessly about what patterns are okay or not okay.
I agree there still would be very easy ways to punish enemies or even more common ‘friends’ that don’t toe the line.
I do think it would identify some interesting cliques or color teams. The way I envision using it would be more topic category based. For instance, for topic X I average this group of peoples opinions but a different group on topic Y.
On the positive side, if you have a minority position on some topic that now would be downvoted heavily you could still get good feedback from your own minority clique.
Yeah, I suspect this would just move the game one step more meta. Instead of attacking enemies by mass downvoting now people would attack their enemies by public campaigns based on alleged patterns in the targets’ votes. Then we could argue endlessly about what patterns are okay or not okay.
I agree there still would be very easy ways to punish enemies or even more common ‘friends’ that don’t toe the line.
I do think it would identify some interesting cliques or color teams. The way I envision using it would be more topic category based. For instance, for topic X I average this group of peoples opinions but a different group on topic Y.
On the positive side, if you have a minority position on some topic that now would be downvoted heavily you could still get good feedback from your own minority clique.