That works with mature players. I think it was invented largely because immature players wanted to have it both ways, both bask in the glory of heroes but also feel free to murder that merchant they just saved and take his gold.
Also, really beware the gray, it can easily creep up in situations like that. Like Shadowrun - no alignment system and basically everybody bad to some extent. In the Shadowrun’s world, you cannot really tell the shades of gray apart.
That works with mature players. I think it was invented largely because immature players wanted to have it both ways, both bask in the glory of heroes but also feel free to murder that merchant they just saved and take his gold.
Also, really beware the gray, it can easily creep up in situations like that. Like Shadowrun - no alignment system and basically everybody bad to some extent. In the Shadowrun’s world, you cannot really tell the shades of gray apart.