I like this. My biggest difference with the implicit model is that I really think a “pause-and-resume” changes the game a whole lot. My p(workable alignment solution) is very different based on whether it comes after pausing-and-resuming versus coming in the near term! So I suppose I’d have a “branching” there? But one could argue for other branchings. And you gotta make design choices as some level! Good work.
I like this. My biggest difference with the implicit model is that I really think a “pause-and-resume” changes the game a whole lot. My p(workable alignment solution) is very different based on whether it comes after pausing-and-resuming versus coming in the near term! So I suppose I’d have a “branching” there? But one could argue for other branchings. And you gotta make design choices as some level! Good work.