Pertaining specifically to the case (make sure everyone doesn’t die), there’s an interesting question regarding rewards: as long as the catastrophe hasn’t occurred, are we awaiting an extremely sparse negative reward, or a continuous positive reward? Both cases would not be useful for adjusting morale.
Of course, this ignores small intermediate wins (like gaining information), but such subgoals I think largely rely on intrinsic satisfaction of doing the task instead of their (unquantifiable) attribution to the end goal.
Pertaining specifically to the case (make sure everyone doesn’t die), there’s an interesting question regarding rewards: as long as the catastrophe hasn’t occurred, are we awaiting an extremely sparse negative reward, or a continuous positive reward? Both cases would not be useful for adjusting morale.
Of course, this ignores small intermediate wins (like gaining information), but such subgoals I think largely rely on intrinsic satisfaction of doing the task instead of their (unquantifiable) attribution to the end goal.