This list is almost the same as mine. I would include Hanano Puzzle 2 at tier 2 and Cosmic Express at tier 3. I haven’t played Twisty Little Passages or Kine though I’ll try them on this recommendation.
We’re putting together a self-contained campaign for engine-game.com which is aiming to be Tier-2-according-to-Paul. We’ll see if other folks agree when it’s done. It has a very different flavor from the other games on the list.
You’re going to want a fine tip dry erase pen to play TLP. (or you could get the PDF version and use annotations, but a major selling point for me was the lack of screen time.)
This is a great list, and I agree with your placement of Cosmic Express—it’s a masterpiece of design. I’ll definitely have to check out engine-game.com when it’s ready; sounds intriguing.
It’s interesting how these games are all about solving logical, self-contained puzzles. Lately, I’ve been obsessed with a totally different kind of puzzle: solving the chaotic, unpredictable system of human players in ‘Big Brother: The Game.’
It’s like a puzzle box where the pieces (the players) are actively lying about their shape and function. Trying to find the optimal move is a massive analytical challenge. I got so into it that I built a solver tool to track alliances and calculate outcome probabilities, just to bring some logic to the chaos.
This list is almost the same as mine. I would include Hanano Puzzle 2 at tier 2 and Cosmic Express at tier 3. I haven’t played Twisty Little Passages or Kine though I’ll try them on this recommendation.
We’re putting together a self-contained campaign for engine-game.com which is aiming to be Tier-2-according-to-Paul. We’ll see if other folks agree when it’s done. It has a very different flavor from the other games on the list.
I’ve only played it for a few hours, but I think it is also Tier-2-according-to-Scott.
You’re going to want a fine tip dry erase pen to play TLP. (or you could get the PDF version and use annotations, but a major selling point for me was the lack of screen time.)
This is a great list, and I agree with your placement of Cosmic Express—it’s a masterpiece of design. I’ll definitely have to check out engine-game.com when it’s ready; sounds intriguing.
It’s interesting how these games are all about solving logical, self-contained puzzles. Lately, I’ve been obsessed with a totally different kind of puzzle: solving the chaotic, unpredictable system of human players in ‘Big Brother: The Game.’
It’s like a puzzle box where the pieces (the players) are actively lying about their shape and function. Trying to find the optimal move is a massive analytical challenge. I got so into it that I built a solver tool to track alliances and calculate outcome probabilities, just to bring some logic to the chaos.
It’s called BB Last Solver: https://bblastsolver.com/
It’s a different flavor of “solving,” for sure, but any fan of analyzing complex systems might find it fascinating.