The one-player game that I wrote out is an example of a NDT agent trying to read off the payoff matrix from the world program, and failing. There are ways to ensure you read off the matrix correctly, but that’s tantamount to what you do to implement CDT, so I’ll explain it in Part II.
The one-player game that I wrote out is an example of a NDT agent trying to read off the payoff matrix from the world program, and failing. There are ways to ensure you read off the matrix correctly, but that’s tantamount to what you do to implement CDT, so I’ll explain it in Part II.