What is the tradeoff between average utility and total utility? Presumably a world with only ten people who all have tremendous utility would be just as repugnant as Parfit’s world.
It should be noted that if you have any tradeoff between average and total util you can still get MAPed into the RP: just add enough ‘total’ utility in the A+-->B move so this compensates for the drop in average, and then iterate.
Lexical priority would work (read average util, and only use total util as a tiebreaker), but this view seems to stand or fall with average util: if we find average util too costly, average util+lexically inferior total util is unlikely to be significantly cheaper.
What is the tradeoff between average utility and total utility? Presumably a world with only ten people who all have tremendous utility would be just as repugnant as Parfit’s world.
It should be noted that if you have any tradeoff between average and total util you can still get MAPed into the RP: just add enough ‘total’ utility in the A+-->B move so this compensates for the drop in average, and then iterate.
Lexical priority would work (read average util, and only use total util as a tiebreaker), but this view seems to stand or fall with average util: if we find average util too costly, average util+lexically inferior total util is unlikely to be significantly cheaper.