Eg I think in advanced Among Us lobbies it’s an important skill to subtly push an unproductive thread of conversation without making it obvious that you were the one who distracted everybody.
I’m not much of an avid Among Us player, but I suspect this only works in Among Us because of the (much) heavier-than usual time pressures. In the other social deception games I’m aware of, the structural incentives continue to point in the other direction, so the main reason for bad guys to make spurious accusations is for anti-inductive reasons (if everybody knows that spurious accusations are a vanilla tactic, then obviously spurious accusation becomes a good “bad guy” play to fake being good).
I’m not much of an avid Among Us player, but I suspect this only works in Among Us because of the (much) heavier-than usual time pressures. In the other social deception games I’m aware of, the structural incentives continue to point in the other direction, so the main reason for bad guys to make spurious accusations is for anti-inductive reasons (if everybody knows that spurious accusations are a vanilla tactic, then obviously spurious accusation becomes a good “bad guy” play to fake being good).