Oh, I slightly misread some of the previous paragraphs. I was thinking specifically in terms of skills that you develop by doing something hard, rather than object-level products. What you said now makes perfect sense; and in either case writing a third game directly in machine code would be a waste of time, despite still being pretty hard.
Oh, I slightly misread some of the previous paragraphs. I was thinking specifically in terms of skills that you develop by doing something hard, rather than object-level products. What you said now makes perfect sense; and in either case writing a third game directly in machine code would be a waste of time, despite still being pretty hard.