I decided to search by pairs or triads of players in the opposing team, rather than just individual fighters (because that might have me selecting the overall strongest team, not a tailored one).
Using pairs, the first-level solution is in fact the same (Blaze Boy, Greenery Giant, Nullifying Nightmare, Rock-n-Roll Ranger, Tidehollow Tyrant). However, when I iterate this, I find something odd.
Nightmare is replaced by Landslide Lord.
Now, this is odd, since Nightmare is great, but a possible solution is revealed by @Maxwell Peterson’s awesome analysis. Against specific (strong) characters, the Nightmare falls off. The NPC team includes only 2 or 3 of these, so Nightmare is still good, but my anti-NPC team contains 4-ish, so the Nightmare is countered.
I realize this is rather unsporting, but if possible I’d like to change my PvP team to the new combination, as it seems likely that most PvP teams will be fairly strong.
When I attempted to search by triads, I somehow emerged with the impossible result that the only winning fighter was Warrior of Winter. Still searching for the bug. Caught the mistake.
By triads, my first level solution loses Nightmare for Landslide Lord, and Tidehollow Tyrant for Phoenix Paladin. I don’t know how much I trust this, since elemental balance has seemed important, but someone already submitted the team I was using so let’s be different!
My new chosen team to beat the NPCs is Greenery Giant, Rock-n-Roll Ranger, Blaze Boy, Phoenix Paladin, Landslide Lord.
Iterating this is much more interesting. We bounce around between elementally balanced teams (Tidehollow Tyrant, Greenery Giant, Landslide Lord, Blaze Boy, Arch-Alligator), and teams with nothing but 5 earth-types. Nightmare is nowhere to be seen, suggesting that cutting it from PvP is almost certainly correct.
Reassuringly, the end result of this iteration is the same as that of the pair search above, so I’m confident this is a good PvP team. Amusingly, I think the earth-focused elementally balanced team the NPCs went with is the correct PvP choice; they just didn’t get it quite right.
Pvp updates are still allowed for the rest of today, though in the event of a duplicate you’ll be counted as having submitted at the time of your update.
Okay, I refined my approach somewhat.
I decided to search by pairs or triads of players in the opposing team, rather than just individual fighters (because that might have me selecting the overall strongest team, not a tailored one).
Using pairs, the first-level solution is in fact the same (Blaze Boy, Greenery Giant, Nullifying Nightmare, Rock-n-Roll Ranger, Tidehollow Tyrant). However, when I iterate this, I find something odd.
Nightmare is replaced by Landslide Lord.
Now, this is odd, since Nightmare is great, but a possible solution is revealed by @Maxwell Peterson’s awesome analysis. Against specific (strong) characters, the Nightmare falls off. The NPC team includes only 2 or 3 of these, so Nightmare is still good, but my anti-NPC team contains 4-ish, so the Nightmare is countered.
I realize this is rather unsporting, but if possible I’d like to change my PvP team to the new combination, as it seems likely that most PvP teams will be fairly strong.
When I attempted to search by triads, I somehow emerged with the impossible result that the only winning fighter was Warrior of Winter. Still searching for the bug.Caught the mistake.By triads, my first level solution loses Nightmare for Landslide Lord, and Tidehollow Tyrant for Phoenix Paladin. I don’t know how much I trust this, since elemental balance has seemed important, but someone already submitted the team I was using so let’s be different!
My new chosen team to beat the NPCs is Greenery Giant, Rock-n-Roll Ranger, Blaze Boy, Phoenix Paladin, Landslide Lord.
Iterating this is much more interesting. We bounce around between elementally balanced teams (Tidehollow Tyrant, Greenery Giant, Landslide Lord, Blaze Boy, Arch-Alligator), and teams with nothing but 5 earth-types. Nightmare is nowhere to be seen, suggesting that cutting it from PvP is almost certainly correct.
Reassuringly, the end result of this iteration is the same as that of the pair search above, so I’m confident this is a good PvP team. Amusingly, I think the earth-focused elementally balanced team the NPCs went with is the correct PvP choice; they just didn’t get it quite right.
Pvp updates are still allowed for the rest of today, though in the event of a duplicate you’ll be counted as having submitted at the time of your update.
What exactly is your desired team?
Listed in my first post, along with an updated regular team. Sorry, I should have been more clear.