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Open Source Game Theory

TagLast edit: 27 Apr 2023 17:40 UTC by the gears to ascension

[GPT4:] Open source game theory is a subfield of game theory that specifically deals with open source games or situations where players have access to each other’s strategies. Open source game theory is distinct from the game theory of open source software projects.

In traditional game theory, a Nash equilibrium is a situation where no player has an incentive to change their strategy, given the strategies of other players. However, in open source game theory, players can inspect, adopt, or modify the strategies of other players. As a result, players can make decisions based not only on the strategies of others but also on the strategies they expect others to adopt.

A program equilibrium, in this context, is a stable state in which all players have access to each other’s source code, and no player can gain an advantage by changing their own code, given the code of other players. In a program equilibrium, players’ strategies are both transparent and stable. This concept allows for the analysis of strategic interactions in situations where participants can learn from each other and adapt their strategies accordingly.

Pri­soner’s Dilemma (with visi­ble source code) Tournament

AlexMennen7 Jun 2013 8:30 UTC
73 points
236 comments2 min readLW link

“A Note on the Com­pat­i­bil­ity of Differ­ent Ro­bust Pro­gram Equil­ibria of the Pri­soner’s Dilemma”

the gears to ascension27 Apr 2023 7:34 UTC
18 points
5 comments1 min readLW link
(arxiv.org)

A De­ci­sion The­ory Can Be Ra­tional or Com­putable, but Not Both

StrivingForLegibility21 Dec 2023 21:02 UTC
9 points
4 comments1 min readLW link

So­cial Choice The­ory and Log­i­cal Handshakes

StrivingForLegibility29 Dec 2023 3:49 UTC
14 points
0 comments4 min readLW link

Best-Re­spond­ing Is Not Always the Best Response

StrivingForLegibility4 Jan 2024 23:30 UTC
10 points
0 comments3 min readLW link

Us­ing Threats to Achieve So­cially Op­ti­mal Outcomes

StrivingForLegibility4 Jan 2024 23:30 UTC
8 points
0 comments3 min readLW link

In Strate­gic Time, Open-Source Games Are Loopy

StrivingForLegibility18 Jan 2024 0:08 UTC
18 points
0 comments6 min readLW link

Log­i­cal Line-Of-Sight Makes Games Se­quen­tial or Loopy

StrivingForLegibility19 Jan 2024 4:05 UTC
39 points
0 comments7 min readLW link

Leg­i­bil­ity Makes Log­i­cal Line-Of-Sight Transitive

StrivingForLegibility19 Jan 2024 23:39 UTC
13 points
0 comments5 min readLW link

In­cor­po­rat­ing Mechanism De­sign Into De­ci­sion Theory

StrivingForLegibility26 Jan 2024 18:25 UTC
17 points
4 comments4 min readLW link

To Boldly Code

StrivingForLegibility26 Jan 2024 18:25 UTC
25 points
4 comments3 min readLW link

Coun­ter­fac­tual Mechanism Networks

StrivingForLegibility30 Jan 2024 20:30 UTC
4 points
0 comments5 min readLW link
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