(Red Duck) Q6-P7-Q8-Q9-Q10-P11-O11-N11-N12-M13-M14-L14-K14-J14-I14-H13-H12-G12-F11-F10-E9-E8 (return same route)
(Scurvy Hind) Q6-P7-Q8-Q9-Q10-P11-O11-N11-N12-M13-L13 (return same route)
Other Notes:
Delay between voyages doesn’t seem to affect damage.
Avoid the wizard on J8.
Avoid reefs when possible (adjacent to most land hexes except around ports).
Dhows take less damage per hex (most of this might be from dodging reefs).
Galleons attract Sharks/Pirates/Harpies/Merfolk/Dragons.
Route Selections:
(Red Duck) Q6-P7-Q8-Q9-Q10-P11-O11-N11-N12-M13-M14-L14-K14-J14-I14-H13-H12-G12-F11-F10-E9-E8 (return same route)
(Scurvy Hind) Q6-P7-Q8-Q9-Q10-P11-O11-N11-N12-M13-L13 (return same route)
Other Notes:
Delay between voyages doesn’t seem to affect damage.
Avoid the wizard on J8.
Avoid reefs when possible (adjacent to most land hexes except around ports).
Dhows take less damage per hex (most of this might be from dodging reefs).
Galleons attract Sharks/Pirates/Harpies/Merfolk/Dragons.