Class: Warrior
Path: LLRRRLLR (the single-enemy path)
My reasoning:
A Warrior with at least a Shield and only one previous encounter beats The Collector 100% of the time (135/135 in the dataset).
My choice for the bonus map:
Class: Warrior
Path: RRRLLLLR (pick up the Armor, Shield, and Powder)
My reasoning:
Armor and Shield are both pretty effective for the Warrior, and the fewer Enemy encounters seems to be better.
I’m a bit worried that this is too simplistic, but the only other path that makes sense doesn’t seem to be quite as good for any of the classes. There may be some additional synergy between the Armor and Shield beyond their individual synergy with the Warrior class.
My choice for the main map:
Class: Warrior
Path: LLRRRLLR (the single-enemy path)
My reasoning:
A Warrior with at least a Shield and only one previous encounter beats The Collector 100% of the time (135/135 in the dataset).
My choice for the bonus map:
Class: Warrior
Path: RRRLLLLR (pick up the Armor, Shield, and Powder)
My reasoning:
Armor and Shield are both pretty effective for the Warrior, and the fewer Enemy encounters seems to be better.
I’m a bit worried that this is too simplistic, but the only other path that makes sense doesn’t seem to be quite as good for any of the classes. There may be some additional synergy between the Armor and Shield beyond their individual synergy with the Warrior class.