Ugh, I have a disastrous transcription error in my strategies above. I think what happened is that I copied the wrong output from my code—from an invocation where I had (as a result of a typo) asked to maximize the probability of getting exactly two wins (!). As a consequence, if the mages follow my “helpful” strategy they will do badly. One moral of this story is that anyone getting advice from me should ask me to double-check it.
Of course you have no way of confirming what I said in the previous paragraph, as opposed e.g. to the hypothesis that I brute-forced the interactive thingy that’s now been posted. (As it happens, the paragraph above is the truth. But you have no way of confirming that either. I did test out the strategy given above with the interactive thingy, which is how I noticed I’d screwed up.)
Ugh, I have a disastrous transcription error in my strategies above. I think what happened is that I copied the wrong output from my code—from an invocation where I had (as a result of a typo) asked to maximize the probability of getting exactly two wins (!). As a consequence, if the mages follow my “helpful” strategy they will do badly. One moral of this story is that anyone getting advice from me should ask me to double-check it.
Of course you have no way of confirming what I said in the previous paragraph, as opposed e.g. to the hypothesis that I brute-forced the interactive thingy that’s now been posted. (As it happens, the paragraph above is the truth. But you have no way of confirming that either. I did test out the strategy given above with the interactive thingy, which is how I noticed I’d screwed up.)
The helpful strategy I should have posted is
send C,VA,GA,VB,GB; geomancers defend, others attack.
D’oh!