The issue with this answer is that the paradox works just as well without the anthropic shenanigans!
(See this comment and this post)
You don’t need clones, you could put ordinary people in a room and have them play this game. The paradox comes from a different feature of the game.
On a completely unrelated note, I also disagree about the role of the first-person view in anthropics. Maybe see this post?
The issue with this answer is that the paradox works just as well without the anthropic shenanigans!
(See this comment and this post)
You don’t need clones, you could put ordinary people in a room and have them play this game. The paradox comes from a different feature of the game.
On a completely unrelated note, I also disagree about the role of the first-person view in anthropics. Maybe see this post?