There’s a lot to process here, but: I hear you. As you investigate your path, just remember that a) paths that involve doing what you love should be favored as you decide what to do with yourself, because depression and boredom do not a productive person make, and b) if you can make a powerful impact in gaming, you can still translate that impact into an impact on FAI by converting your success and labor into dollars. I expect these are clear to you, but bear mentioning explicitly.
These decisions are hard but important. Those who take their goals seriously must choose their paths carefully. Remember that the community is here for you, so you aren’t alone.
Thanks! :) I’m fully aware of both points, but I definitely appreciate you brining them up. You’re right, depression and boredom is not good. I sincerely doubt boredom will be a problem, and as for depression, it’s something I’ll have to be careful about. Thankfully, there are things in life that I like doing aside from making games.
Yes, I could convert that success into dollars, but as I’ve mentioned in my article, that’s probably not the optimal way of making money. (It still might be, I’d have to really think about it, but I’d definitely have to change my approach if that’s what I decided to do.)
There’s a lot to process here, but: I hear you. As you investigate your path, just remember that a) paths that involve doing what you love should be favored as you decide what to do with yourself, because depression and boredom do not a productive person make, and b) if you can make a powerful impact in gaming, you can still translate that impact into an impact on FAI by converting your success and labor into dollars. I expect these are clear to you, but bear mentioning explicitly.
These decisions are hard but important. Those who take their goals seriously must choose their paths carefully. Remember that the community is here for you, so you aren’t alone.
Thanks! :) I’m fully aware of both points, but I definitely appreciate you brining them up. You’re right, depression and boredom is not good. I sincerely doubt boredom will be a problem, and as for depression, it’s something I’ll have to be careful about. Thankfully, there are things in life that I like doing aside from making games.
Yes, I could convert that success into dollars, but as I’ve mentioned in my article, that’s probably not the optimal way of making money. (It still might be, I’d have to really think about it, but I’d definitely have to change my approach if that’s what I decided to do.)