This game (along with the prisoner’s dilemma and tragedy of the commons) nicely shows how the best choice to make is heavily influenced with how much you know about the other players (and therefore what they vote). If you know that the other players are “rationalists”, then you can safely submit 0 (assuming that this hypothetical rational intelligence indeed submits 0). In real world tests you can pretty safely assume that the players are not-perfectly-rational humans. It may also be possible (as you can here) to influence other players.
This game (along with the prisoner’s dilemma and tragedy of the commons) nicely shows how the best choice to make is heavily influenced with how much you know about the other players (and therefore what they vote). If you know that the other players are “rationalists”, then you can safely submit 0 (assuming that this hypothetical rational intelligence indeed submits 0). In real world tests you can pretty safely assume that the players are not-perfectly-rational humans. It may also be possible (as you can here) to influence other players.