If everyone made sure their arguments looked visually pleasing, would that be sustainable? Yes, in fact the world would look more beautiful so it’s totally allowed.
Here’s a frequent problem with using the dark arts, they very frequently have higher order effects that hurt the user and the target in ways that are difficult to immediately foresee.
In the above proposal, there are frequently times when the most effective method of communication is to be blunt, or one argument is going to inherently be more ascetically pleasing than another. In these circumstances, if you start optimizing for making arguments pretty, then you will very likely sacrificing accuracy or effectiveness. Do this too much and your map starts to disconnect from the territory. From there it becomes easy to start taking actions that look correct according to your map, but are in fact suboptimal or outright detrimental.
So this schelling fence doesn’t say that you can’t be blunt, only that you’re sometimes allowed not to be. Designing also has diminishing returns so in reality people will not only optimize aesthetics. I’m not sure what you mean by effectiveness, but me giving my guide certain colors or shapes did not hinder the argument being made. But let’s say for the sake of argument that you are forced to make a choice between accuracy and aesthetics. This schelling fence says that you should choose accuracy since you couldn’t trust any argument if everyone sacrifices accuracy, making it self defeating. Kantian Dark Arts still work.
Here’s a frequent problem with using the dark arts, they very frequently have higher order effects that hurt the user and the target in ways that are difficult to immediately foresee.
In the above proposal, there are frequently times when the most effective method of communication is to be blunt, or one argument is going to inherently be more ascetically pleasing than another. In these circumstances, if you start optimizing for making arguments pretty, then you will very likely sacrificing accuracy or effectiveness. Do this too much and your map starts to disconnect from the territory. From there it becomes easy to start taking actions that look correct according to your map, but are in fact suboptimal or outright detrimental.
So this schelling fence doesn’t say that you can’t be blunt, only that you’re sometimes allowed not to be. Designing also has diminishing returns so in reality people will not only optimize aesthetics. I’m not sure what you mean by effectiveness, but me giving my guide certain colors or shapes did not hinder the argument being made. But let’s say for the sake of argument that you are forced to make a choice between accuracy and aesthetics. This schelling fence says that you should choose accuracy since you couldn’t trust any argument if everyone sacrifices accuracy, making it self defeating. Kantian Dark Arts still work.