Addressing 1) “Learning when you’re wrong” (in a more general sense):
Absolutely a good thing to do, but the problem is that you’re still losing time making the mistakes. We’re rationalists; we can do better.
I can’t remember what book I read it in, but I read about a practice used in projects called a “pre-mortem.” In contrast to a post-mortem, in which the cause of death is found after the death, a pre-mortem assumes that the project/effort/whatever has already failed, and forces the people involved to think about why.
Taking it as a given that the project has failed forces people to be realistic about the possible causes of failures. I think.
In any case, this struck me as a really good idea.
Overwatch example: If you know the enemy team is running a Mcree, stay away from him to begin with. That flashbang is dangerous.
Real life example: Assume that you haven’t met your goal of writing x pages or amassing y wealth or reaching z people with your message. Why didn’t you?
Being able to “feel” electric/magnetic fields with your hands would be great. Not dissimilar to wifi sensing, but enough to be able to intuit what a circuit is doing just by observing/feeling it.
I also don’t think that anyone’s mentioned having a true internal clock. Some people can already wake up at a specific time of day just by wanting to—that’d be useful. Also for the ability to time things.
Lastly, while being able to detect neurotransmitter levels in your own brain would be great, being able to detect them in the brains of others would be even better. Kind of a toned-down empathic ability—you could tell who was stressed, who was happy, and so on by the amount of cortisol or dopamine in their brain.
Addressing 1) “Learning when you’re wrong” (in a more general sense):
Absolutely a good thing to do, but the problem is that you’re still losing time making the mistakes. We’re rationalists; we can do better.
I can’t remember what book I read it in, but I read about a practice used in projects called a “pre-mortem.” In contrast to a post-mortem, in which the cause of death is found after the death, a pre-mortem assumes that the project/effort/whatever has already failed, and forces the people involved to think about why.
Taking it as a given that the project has failed forces people to be realistic about the possible causes of failures. I think.
In any case, this struck me as a really good idea.
Overwatch example: If you know the enemy team is running a Mcree, stay away from him to begin with. That flashbang is dangerous.
Real life example: Assume that you haven’t met your goal of writing x pages or amassing y wealth or reaching z people with your message. Why didn’t you?